Author Topic: TE2MV: A tool to view 3D models...  (Read 6460 times)

Leo2236

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Re: TE2MV: A tool to view 3D models...
« on: March 27, 2015, 07:14:14 pm »
After seeing these videos I am seriously considering going back, and re-playing this and Tekken 3 now xD haven't played on those in years.

As for the image dude could be a left over from the Arcade version of T2. ;) nice find!
Yeah you probably right it probably from Arcade version, anyway I was thinking that it would be cool to port TE2 characters models to RE123, at this point TE2MV should be able export most of models from the game to *.OBJ and the texture to 32bpp *.TGA, so it shouldn't be to difficult to port those models to RE123.

Nina in 3dsmax, the texture need some fix in 3dsmax because of the small bug in TE2MV but I'll fix it.


I really appreciate your work, u are great programmer leo

I'm going to call u Master of Game Tool Maker :)
Thank but I'm just an hobbyist, there's people that know a lot more about that kind of stuff ;)

Can't wait for the animations :D
BTW Leo, milkshape 3d [quite abandoned 3d modeler] has simple animation file and its documentation on the official site.
http://www.milkshape3d.com/
Sorry but most likely if there's gonna be support for animation in TE2MV it gonna involve 3dsmax and some custom plug-in to import animations. But I'll try to look in milkshape 3d anyway maybe I'll change my mind ;)


Have update with TE2MV, the tools looks like this right now:



I'm still fixing bugs and adding features and the tool it's not far from the first release :)
<a href="http://edmullen.net/flash/clock8.swf" target="_blank" rel="noopener noreferrer" class="bbc_link bbc_flash_disabled new_win">http://edmullen.net/flash/clock8.swf</a>