Author Topic: RE3MV: A tool to edit PLD files...  (Read 7480 times)

Tosyk

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Re: RE3MV: A tool to edit PLD files...
« Reply #15 on: July 06, 2017, 02:29:17 pm »
hello Leo  :)
Is it possible to add bones in this tool? would be great to play around with re3 models.

Ivan Enzhaev

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Re: RE3MV: A tool to edit PLD files...
« Reply #16 on: January 01, 2020, 06:12:57 pm »
Leo, I want to rewrite a part of your tool to TypeScript, WebGL and Node.js. It will be available in any operation system, not only Windows. The part that will upload an original format to the Node.js server and export it to OBJ format. I have your source code. You sent me "RE123_Tools_Sources.zip" a few years ago. I think it will not be difficult to read Delphi because I know C# and TypeScript. These languages are very similar because an author of Delphi, Turbo Pascal, C#, and TypeScript is one person Anders Hejlsberg
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Ivan Enzhaev

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Re: RE3MV: A tool to edit PLD files...
« Reply #17 on: January 01, 2020, 06:16:16 pm »
hello Leo  :)
Is it possible to add bones in this tool? would be great to play around with re3 models.
It is sad that this tool cannot export animations. I will rewrite RE1MV to web because original animations are very important.

Ivan Enzhaev

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Re: RE3MV: A tool to edit PLD files...
« Reply #18 on: January 01, 2020, 06:20:47 pm »
http://rewiki.regengedanken.de/wiki/.PLD
Do you have a copy of this document? The website does not work.

Apparently Rod Lima **** the RE3 animations. He cites this page as the source of info for him learning how to do it and wrote a plugin for Blender.
The link to Rod Lima's too is broken. How can I extract original animations from RE3?
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Leigiboy

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Re: RE3MV: A tool to edit PLD files...
« Reply #19 on: January 15, 2020, 03:21:16 pm »

Ivan Enzhaev

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Re: RE3MV: A tool to edit PLD files...
« Reply #20 on: January 21, 2020, 09:40:28 pm »
Maybe you can use this info

https://github.com/pmandin/reevengi-tools/wiki/.PLD

It is exactly the ReWiki website that was deleted. Thanks!
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Flag King

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Re: RE3MV: A tool to edit PLD files...
« Reply #21 on: October 13, 2020, 03:05:18 am »
Hi;

If I try export in OBJ some part and import the same part in OBJ, with any modifications, I get an error. "Is not a valid float point value.
If I try with MD2 format, this error not happen.

What can I do to use this tool with OBJ options?