thx for the fast answer
another question: i have biofat, but its seems there is no option for extracting the monsters from the psx files?
i suppose for PC version, its like re1 where enemies are directly extracted with their individual EMD files, but i dont find them on PSX , so i suppose they are located with many other enemies data in the stage folder?
the monster that interest me is the nemesis, i know someone made a mod for having him playable, but its for RE2 and PC version, i want him for RE3 and PSX version, if the 3D model is the same whatever the version and platform, then i can skip this and directly use the nemesis that the author of the RE2 nemesis mod, for RE3 (actually i already tried this and it result in a crash, but now your talking about a tool that rebuild the iso thats maybe the reason)
to summarize i have two different way:
-trying to port the already extracted nemesis model of darkspyda's mod, but for the RE3 PSX (if the file are compatible)
-export the nemesis model myself from my RE3 iso
EDIT:ok i tested the rebuilder and its works, but there is a thing i dont understand, in the description the author says that the tool allow to insert any file what ever the size, but i cant insert bigger files, is there another step that i missed or its impossible?