Author Topic: Plugin for importing bones and animations to Blender from .anim (RE1MV)  (Read 783 times)

dukemagus

  • Newbie
  • *
  • Posts: 2
A tool that can reads the animation data and parse to something Blender can understand (i'm not sure RE1 models have skeletal rigs, so it would probably be something moving individual meshes) would be great!

Best of luck with the development of your tool