LGT(Leo's Games Tools)
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
This topic
This board
Entire forum
News:
GT2 Car Viewer v0.2.1b is now available!
Home
Login
Register
LGT(Leo's Games Tools)
»
Forum
»
General
»
Random
»
Plugin for importing bones and animations to Blender from .anim (RE1MV)
»
Message #737
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: Plugin for importing bones and animations to Blender from .anim (RE1MV) (Read 787 times)
Ivan Enzhaev
Newbie
Posts: 29
Re: Plugin for importing bones and animations to Blender from .anim (RE1MV)
«
Reply #15
on:
November 09, 2020, 09:30:14 am »
I want to have two versions of skeleton demo:
TypeScript, WebGL 1.0, Node.js
C++, OpenGL ES 2.0, Qt
Both versions will be run on Desktop and Android. Qt supports WebSockets for coop and multiplayer (Node.js supports WebSockets too).
I you want to start to practice with simple games you can use my examples. They draw a triangle:
TypeScript, WebGL 1.0:
https://plnkr.co/edit/gAfPR7ZIKjJXulDI?open=main.ts&preview
C++, OpenGL ES 2.0, Qt:
https://rextester.com/GKUH73866
«
Last Edit: November 14, 2020, 11:54:22 pm by Ivan Enzhaev
»
Logged
Print
Pages:
1
[
2
]
« previous
next »
LGT(Leo's Games Tools)
»
Forum
»
General
»
Random
»
Plugin for importing bones and animations to Blender from .anim (RE1MV)
»
Message #737