Author Topic: GT Car Viewer: A tool to view GT cars...  (Read 4398 times)

Leo2236

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GT Car Viewer: A tool to view GT cars...
« on: August 11, 2014, 01:10:16 pm »
-GT Car Viewer v0.1b-

This tool is able to preview cars from Gran Turismo, right now it only support CARCADE.DAT that contains cars from arcade mode. The tools also provide option to export 3D model of an car to OBJ and texture as a single 256x256 BMP.

Note: Theres some bugs with some polygons in some cars that need to be fixed.

Screenshot:


Video:


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GT Car Viewer v0.1b.EXE (623.09 KB)
« Last Edit: October 08, 2014, 11:08:33 am by Leo2236 »
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CraZyEddy2010

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #1 on: September 26, 2014, 05:12:04 pm »
Hey Leo! First of all thanks for this awesome tool!  How ur doing?  Hope ur fine. Are u still working on this tool? I wanted to know if your planing to add the feature to open the cars from the CAR.DAT Folder? 

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Leo2236

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #2 on: September 26, 2014, 06:57:41 pm »
Thanks I'm fine hope you too Domenic, actually yes I'm planning to add support for CAR.DAT soon, don't know exactly when though.
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bitulano

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #3 on: October 08, 2014, 10:47:24 am »
Hi! congratulations for your abilities to create awesome tools like this!
unfortunately Datafilehost blocked the download for inactivity (i don't believe) or due to not complying with their terms. Is there another way to obtain this file?
Thanks!

Leo2236

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #4 on: October 08, 2014, 11:19:46 am »
Hi @bitulano and thanks for the good words, the reason most likely that datafilehost removed tool has something to do with the terms rather for inactivity reason cause the tool has been downloaded continuously, anyway I've reuploaded the tool to the mediafire and now it will be there for a long time.

GT Car Viewer v0.1b.EXE (623.09 KB)
« Last Edit: October 08, 2014, 11:21:48 am by Leo2236 »
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Sirius-R

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #5 on: November 06, 2014, 08:36:23 pm »
Japanese CARCADE.DAT for some weird reason had three DB7 Volantes in a row while Corvette Sting Ray has been left out. May be a bug due to DAT being from non-European version of the game.
Also, I'd like to notice that models from CARCADE.DAT are most likely to be used in Arcade Mode's car selection screen only, as they lack night versions (both textures and models) and textures have a lot of free space which is most likely reserved for lower LODs' textures (like in GT2's cars' textures).
Anyway, CAR.DAT's support is a must for this tool. It's also sad for me that ZModeler 1.0.7 doesn't support OBJ file format, so I'd also like to know if it's possible to make this tool also export meshes as Z3Ds, so I could avoid using ZModeler2, which I'll have to use solely for converting purposes.

Sirius-R

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #6 on: November 07, 2014, 07:31:42 pm »
Some critique regarding model and texture export feature:
- Meshes lack wheels (yeah, it's a pretty vital flaw).
- Textures lack alpha channel (same)
- The exported model is 10 times larger in scale than it should be (compared to the car mesh from PC version of NFS3; large size of the mesh makes the work on it in ZMod1.0.7 highly uncomfortable as well)
- The mesh's front "looks" to the left and has to be turned 90 degrees to the right to be set in the normal position.
Please note this when working on the tool's export feature. ;)

kian

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #7 on: March 16, 2017, 06:19:34 pm »
The lack of wheels might be a problem.
I could live with manually having to set the alpha channel on every texture..tho it would be time consuming.
Everything else isn't much of a problem.

FMecha

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #8 on: May 04, 2017, 01:12:48 pm »
Considering the success with GT2 Car Viewer, are you going to do the CAR.DAT support here? I can send you the files (including one from Test Drive demo, the earliest GT1 build) if you want.

Also Sirius-R, the Corvette Stingray (or the NB Roadster) wasn't in NTSC-J version of the game.

Leo2236

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #9 on: May 12, 2017, 01:38:12 pm »
Actually yes I was thinking to update GTCV so it could open CAR.DAT as well, can't say exactly when I'm gonna do it though or even if I'm gonna do it at all, we'll see..

Sure send me those files I would appreciate that  ;)

Sorry for the late reply...
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FMecha

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #10 on: May 15, 2017, 09:07:16 pm »
Actually yes I was thinking to update GTCV so it could open CAR.DAT as well, can't say exactly when I'm gonna do it though or even if I'm gonna do it at all, we'll see..

Sure send me those files I would appreciate that  ;)

Sorry for the late reply...

The files are here. Note about file names:
970801: Test Drive (I also included CARCADE.DAT for this since it won't open)
980321: US demo with simulation mode
980415: US final, v1.0

EDIT: NTSC-J CAR.DAT, courtesy of Submaniac93: https://cdn.discordapp.com/attachments/267384274112610304/313747757988970496/GT1_JP_SCPS_91128_CAR_DAT.rar

EDIT 2: CAR.DAT and CARCADE.DAT from the Trial Version demo: https://cdn.discordapp.com/attachments/267384274112610304/314085579597807616/Medium_Gran_Turismo_Japan_Demo_PAPX-90026.rar
« Last Edit: May 16, 2017, 10:34:37 pm by FMecha »

Leo2236

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #11 on: May 30, 2017, 05:41:19 pm »
Thanks for the files!  ;)
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submaniac93

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Re: GT Car Viewer: A tool to view GT cars...
« Reply #12 on: June 18, 2018, 09:12:48 pm »
Hello Leo! We've been making a little bit of progress in our Gran Turismo research and modding group lately, thanks to having gotten the help of a programmer. I was wondering if you could send us the source code for the GT1 car viewer like you did for the GT2 one so he could understand how you translated the .dat files into readable material? It would save a lot of time for him.

Thanks!

Sub