Author Topic: GT Car Viewer: A tool to view GT cars...  (Read 4397 times)

Sirius-R

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Re: GT Car Viewer: A tool to view GT cars...
« on: November 07, 2014, 07:31:42 pm »
Some critique regarding model and texture export feature:
- Meshes lack wheels (yeah, it's a pretty vital flaw).
- Textures lack alpha channel (same)
- The exported model is 10 times larger in scale than it should be (compared to the car mesh from PC version of NFS3; large size of the mesh makes the work on it in ZMod1.0.7 highly uncomfortable as well)
- The mesh's front "looks" to the left and has to be turned 90 degrees to the right to be set in the normal position.
Please note this when working on the tool's export feature. ;)