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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by submaniac93 on January 13, 2018, 07:23:50 pm »
Will do if we manage do make anything out of it :D
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by Leo2236 on January 09, 2018, 02:05:05 am »
You welcome, I wish you achieve all your goals, and please do not forget to share your results with us, good luck!  ;)
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by submaniac93 on January 08, 2018, 10:09:28 pm »
Delphi 7 Personal. Noted. Thanks a bunch! :D
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by Leo2236 on January 08, 2018, 06:46:04 am »
Hello and Happy New Year to you too!

Sure no problems, just give me a few minutes and I'll post the source ;)

And yes it was done using Delphi, btw I used version Delphi 7 Personal, also you may need some extra components to compile the project but they easy to find...

Edit:
Here's the source>
https://drive.google.com/open?id=1xlbLoLNenzQzRPe5Ud3WPHe52SMCj0Wu



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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by submaniac93 on January 08, 2018, 06:39:33 am »
Hello again! Happy New Year!
Then if you don't have any plans to work on that right now @Leo2236 would it be possible for you to give me the source code for the GT2 Vehicle viewer? It's been done in Delphi, right? That way I can try to understand it and add a repacker for the .cdo, .cno, .cdp and .cnp formats...
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by kian on January 05, 2018, 07:04:58 pm »
Thank you..
I understand and I can relate.. It comes and goes just as fast as it comes.
When the time is right then :)
I'll check out the forum from time to time to see if there is anything you will be working on.
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by Leo2236 on January 05, 2018, 11:57:37 am »
Thanks for the care and the wishes, same to you!  :)

As about the Gran Turismo 2 Track Viewer sorry but I must say no at least for now, simply because I don't want to start another yet project that I won't be able to finish... It just that I don't have much interest left for all this kind of stuff after all this years, and without interest I think there's no point to even start... But who knows what tomorrow will bring!?  ???
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by kian on December 29, 2017, 08:44:00 pm »
Glad you are having fun!
I've been worried cus you weren't active here.
So thank you for the reply :)

Thanks.. I hope I'll have smooth sailing with my project.
Btw.. when you feel like it. Could you do another big contribution to the community?
I was thinking about Gran Turismo 2 Track Viewer.
That would probably give the community everything needed to reverse engineer GT2.
I should had thought of this sooner.. you'd probably feel generous for christmas. xD

Anywho :) Happy xmas and new year!






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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by Leo2236 on December 26, 2017, 04:22:53 pm »
Basically all I was doing the past year is playing games before just recently my monitor and graphic card burnt out together at the same time, I already bought another monitor and tomorrow I'll buy new GPU, and I guess I'll play some more games  :)

Good luck with your project and with the PC assembling!  ;)
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Tools / Re: HOTD VMC Extractor: A tool to extract textures...
« Last post by AndrewReloaded on December 23, 2017, 12:51:49 am »
Hey guys, I found another way to extract textures from this game. It's not for PC, but for the arcade ROM. It's pretty easy- all you gotta do is get the Sega Model 2 Emulator and a rom for the arcade version of House of the Dead (I got mine from Emu Paradise, and just keep in mind it's listed as being for MAME, but it definitely works with Sega Model 2)

When you load the rom, select the "Game" tab in the window's toolbar, and click on "Dump Texture Cache" in the drop down menu. The textures PNGs will be found in a TEXCACHE folder in the same directory you installed the emulator.

Only problem it the textures are tiny (which is to be expected since it IS an old game) and in grayscale. This kinda makes it harder to tell what is what, which is why I'm hoping we can still somehow find a way to extract the colored VMC files from the PC version.

Here is a few I compiled together-
https://imagebin.ca/v/3lc74rLRGqqa
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