Recent Posts

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1
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by kian on July 12, 2020, 08:55:19 am »
Thank you Submaniac and Leo. I see some nice projects going on. Me very proudina :)
2
Tools / Re: RE2MV: A tool to view/edit 3D models...
« Last post by Flag King on July 09, 2020, 11:37:57 pm »
Hello leo2236!

Sorry but I don't understand how to add the respective weapon in every weapon animation to the character?
I find all the weapons and the weapons animations, that's ok
I can load the weapons animations without problem, but I cant't find a way to load the respective weapon in the animation.

Tks.

Hey man. Maybe you could find this models on PLW too.

==========

Leo, this file ***.INI can be imported on Blender or someone else 3D editor?
3
Tools / Re: BSSM: A tool to manage BSS files...
« Last post by frezer on July 08, 2020, 09:08:21 am »
Hello!
Leo, when can you help please?
4
Tools / Re: BSSM: A tool to manage BSS files...
« Last post by frezer on June 23, 2020, 09:10:08 pm »
Leo how are you?
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by Tosyk on June 17, 2020, 02:08:40 pm »
this is cool! thanks for update guys! love old game models
6
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by xXxKOKExXx on June 17, 2020, 10:51:18 am »
Hi Leo!

i wish you will be able to "read" the others tracks of GT series ( to can remake them to others games).

up today, this is your Trial Mountain mesh.

before




after ( and still to much to do)







yes, thats your cars ;) good for atrezzo

i hope you would give some love to GT Track tool and reach the vision ( for exporting) of the rest of the tracks. Assetto community will be grateful to you forever ;)
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by submaniac93 on June 17, 2020, 12:17:10 am »
Awesome ^^
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by Leo2236 on June 16, 2020, 10:05:30 pm »
Thanks a lot for the update! Have add download link the screenshot and all the rest to the first post :)
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Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« Last post by submaniac93 on June 16, 2020, 08:09:25 pm »
Hello everyone, I come with an updated GT2 car viewer thanks to Leo's source code, with his approval.
The edit was done mostly by pez2k, with a quick fix by TheAdmiester.

Here's the changelog:

v0.2.4a TheAdmiester's fix
Fix quad data left over when loading a smaller car than previous

v0.2.3a
* Fix UV map drawing breaking when a model uses a UV Y coordinate
  of 224.

v0.2.2a

* Port to a newer version of Delphi, to replace an unlicensed
  gzip component with the built-in gzip library. Rewrite use of
  gzip to use this library, which conveniently also fixes crashes
  when scrolling quickly through cars.

v0.2.1a

* Reorganise the UI to maximise the size of the render window.
* Store the last selected path, checkbox state, and render
  background colour in the config file.
* Resize the texture preview to the correct 256x224.
* Change the vertex colour to magenta rather than yellow, and
  shrink the size on the texture preview from 2x2 to 1x1 to trade
  visibility for accuracy.
* Remove the gradient and vignette from the render, as well as
  the FPS counter.

Here's the download to the archive. http://www.mediafire.com/file/hizjc1f27v79ah6/GT2CarViewerEdit_v024a.7z/file

The source code to it is available upon request.

Here's an image to show the changes (background color is changeable in the .ini)


Happy car viewing!
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Tools / Re: RE3PLWEditor: A tool to edit PLW files...
« Last post by Leo2236 on June 14, 2020, 06:31:29 am »
The first release is available, check the first post :)
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