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Messages - Leo2236

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1
"15" is amount of bones. But what is the next line:

Code: [Select]
4 1 2 9 12
Hi, the next line"4 1 2 9 12" is description of attached parts for the first part of the model which is torso, the first value(4) is amount of parts that attached to the torso and the rest are the parts indexes.

The next line"0" would be for the second part which is head and since it doesn't have any attached part to it the value amount equal 0...

And so on...

2
Tools / Re: AITD4 BIN Editor: A tool to edit BIN files...
« on: June 05, 2019, 07:51:59 pm »
It's still possible to download the tool?
I'm afraid it's not, I don't even have the source of it anymore, sorry...

3
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: May 28, 2019, 11:41:09 am »
...would it also be possible for you to send me the sources of your track tool, perhaps via PM?
sure thing, check your PM ;)

4
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: May 25, 2019, 07:50:59 am »
sorry I didn't answered you earlier, about your last question as far I can remember the each polygon data have some value(bit shift) that tell which palette to use in which polygon, that's all I can remember...

Here's the source BTW:
https://drive.google.com/open?id=15MBQb1HELJCa4Zx7GsJDq3NF4y4wUZX0

@kian that looks nice!

5
Random / Re: Trying to localize people here
« on: July 05, 2018, 04:53:39 pm »
Hi, sorry I didn't answer you earlier, it's just that I don't care much about all this stuff anymore plus I get tired to say no almost every time people ask about some game and therefore I rarely answer to anyone(except when I'm in a good mood maybe). Anyway send me PM if you want, maybe I'll be useful after all...

6
Tools / Re: D2RV: A tool to view RAW files...
« on: June 02, 2018, 05:48:08 pm »
Sorry but seems that I don't have the latest source of it anymore, I only have the old version of it, but I'll update it(again) soon and will upload it...

Edit: Here it is:
https://1drv.ms/u/s!AmRvpG6REwddge1HYHhA-Vv6mgU1ZA

7
Tools / Re: RE2MV: A tool to view/edit 3D models...
« on: May 31, 2018, 10:40:38 pm »
Ты уж извини Костя за столь поздний ответ, совсем забылся, но если тебя еще интересует версия 1.3.2b то вот ОНА, я не помню какие в ней изменения по сравнению с предыдущей версией так-как прошло несколько лет с последнего раза когда я над ней работал...

8
Tools / Re: DC1MV: A tool to view 3D models...
« on: May 30, 2018, 09:39:19 pm »
Here is the link for the source:
https://1drv.ms/u/s!AmRvpG6REwddge1Gt8zkNwpjsyvIBg

Note: This WIP source isn't the latest I was working on(it missing texturing), I've lost the latest source after HDD crash a while ago, also the package include decompressor for Dino crisis...

9
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: May 26, 2018, 01:21:12 pm »
Hi, I'm aware of this issue but I'm afraid I can't do anything from my apart to fix it, the problem is that as you probably know PSX doesn't use any kind of filter for it's textures like PC does, and if I disable in 3dsmax texture filtering by setting it to Nearest(similar to PSX filtering) the texture look fine Pic1 but if I set filter to Anisotropic the problems appears Pic2... So I guess the tool export correctly UV's, I think It just that the cars are textured to work correctly only without filtering!? :-\

Pic1:


Pic2:


Sorry I didn't answered your previous post,  I've completely forgot about it...

10
Tools / Re: DC1MV: A tool to view 3D models...
« on: May 26, 2018, 11:08:59 am »
Sadly but there isn't any news, I haven't work on it and I don't know if I'll ever do... All I can do is to release the source if you or someone else want it?

11
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: January 09, 2018, 02:05:05 am »
You welcome, I wish you achieve all your goals, and please do not forget to share your results with us, good luck!  ;)

12
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: January 08, 2018, 06:46:04 am »
Hello and Happy New Year to you too!

Sure no problems, just give me a few minutes and I'll post the source ;)

And yes it was done using Delphi, btw I used version Delphi 7 Personal, also you may need some extra components to compile the project but they easy to find...

Edit:
Here's the source>
https://drive.google.com/open?id=1xlbLoLNenzQzRPe5Ud3WPHe52SMCj0Wu




13
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: January 05, 2018, 11:57:37 am »
Thanks for the care and the wishes, same to you!  :)

As about the Gran Turismo 2 Track Viewer sorry but I must say no at least for now, simply because I don't want to start another yet project that I won't be able to finish... It just that I don't have much interest left for all this kind of stuff after all this years, and without interest I think there's no point to even start... But who knows what tomorrow will bring!?  ???

14
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: December 26, 2017, 04:22:53 pm »
Basically all I was doing the past year is playing games before just recently my monitor and graphic card burnt out together at the same time, I already bought another monitor and tomorrow I'll buy new GPU, and I guess I'll play some more games  :)

Good luck with your project and with the PC assembling!  ;)

15
Tools / Re: HOTD VMC Extractor: A tool to extract textures...
« on: October 10, 2017, 06:31:12 pm »
Sorry friends, but I don't have the tool exe nor the source it self anymore :(

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