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Messages - Leo2236

Pages: [1] 2 3 ... 17
1
Tools / Re: HOTD VMC Extractor: A tool to extract textures...
« on: October 10, 2017, 06:31:12 pm »
Sorry friends, but I don't have the tool exe nor the source it self anymore :(

2
Tools / Re: GT Track Viewer: A tool to view GT tracks...
« on: July 06, 2017, 09:05:17 pm »
Reuploaded...

3
Questions/Request / Re: Certain character models broken
« on: June 07, 2017, 11:50:49 am »
Sorry but I can not help you with that...

Those models are special cause they're using something like a "bones", and RE2MV doesn't support them :(

4
Tools / Re: GT Car Viewer: A tool to view GT cars...
« on: May 30, 2017, 05:41:19 pm »
Thanks for the files!  ;)

5
Tools / Re: TE3MV: A tool to view 3D models...
« on: May 30, 2017, 05:35:52 pm »
Wellcome @Dmitry Doronin:)

I haven't forgot about TE3MV, it's just that right now I'm busy with some other stuff outside of making tools...

About Tobal, I'll give it a close look as soon as I can, can't say when though but sure I will!

Sorry for the late reply, as I said I was busy and still I'm...


6
Questions/Request / Re: Looking for certain RE2 anim
« on: May 13, 2017, 02:41:58 pm »
You welcome!  ;)

7
Questions/Request / Re: Looking for certain RE2 anim
« on: May 13, 2017, 05:00:09 am »
Thanks for the kind words!

To extract animations from an *.RDT you can use BIOFAT a great tool created by MarkGrass, after extraction you should have *.EMR + *.EDD which then you can import into RE2MV and play/export them as usual...

8
Tools / Re: GT Car Viewer: A tool to view GT cars...
« on: May 12, 2017, 01:38:12 pm »
Actually yes I was thinking to update GTCV so it could open CAR.DAT as well, can't say exactly when I'm gonna do it though or even if I'm gonna do it at all, we'll see..

Sure send me those files I would appreciate that  ;)

Sorry for the late reply...

9
Questions/Request / Re: Looking for certain RE2 anim
« on: May 12, 2017, 01:28:35 pm »
Hi and welcome spritefun!

If I'm not mistaking anything the animations you're looking for are inside *.RDT...


10
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: May 05, 2017, 03:50:09 pm »
Hello there, I've joined your forums to thank you for this program and report a bug: if you scroll too fast in the car list, the application will crash.
You welcome and thanks for the bug report, I'll check it out soon  ;)

Any future for GT2 race track view?
Actually yes there is a chance, can't tell when though...

11
Tools / Re: DDABINExtractor: A tool to extract LOADSCRN.BIN...
« on: May 03, 2017, 10:20:28 am »
To be honest I don't thinking about making tools for DDA, maybe I'll it a shot in the future, but no promises...

Sorry for the late reply.

12
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: April 22, 2017, 01:40:08 am »
GT2 Car Viewer v0.2b is now available(download link on the first post)! :)

It support all the demos that I know, supported demos are:

*GT2_EARLY (1st Build)
*GT2_BONUS (2nd Build)
*GT2_EURODEMO53 (3rd Build)
*GT2_TESTDRIVE

Thanks to Fabrizio  for providing me with those demos!  ;)

13
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: April 21, 2017, 03:58:50 pm »
Thanks!

For the last few years I use Delphi 7 Personal before that I was using Delphi 6 Personal, as for the library I use standard Delphi library mostly but time to time I use some extra Components like PngComponents which allows to use 32bit *.PNG in buttons and some other interface related stuff.

14
Tools / Re: GT2 Car Viewer: A tool to view GT2 cars...
« on: April 20, 2017, 07:26:08 pm »
Thanks!

Have add support for the GT2 demo that was in the Euro Demo 53 CD, now I'll have to check the other builds...

GT2CV v0.2B WIP:

15
Random / Re: Wipeout 1 and 2 models needed.
« on: April 20, 2017, 07:21:17 pm »
Sorry to disappoint tugaevil15 but I have no plans for this game even though you never know what the future will bring but for now I must say no :(

Hope that the aybe will help you soon  :)


Pages: [1] 2 3 ... 17

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