LGT(Leo's Games Tools)

Games[PSX, PC, PS2] => Resident Evil 2 => Tools => Topic started by: Leo2236 on August 16, 2014, 08:32:42 pm


Title: RE2CE: A tool to edit cameras...
Post by: Leo2236 on August 16, 2014, 08:32:42 pm
-RE2CE v0.2b-

It's a tool that allow to export RE2[PSX, PC] cameras that stored in RDT files to 3dsmax which can be then imported using special script(RDTES) and import them back to RDT.

Screenshot:
(http://i.imgur.com/igCXJNF.png)

Note: Before start downloading from datafilehost uncheck the checkbox that I'm showing down below also JavaScript must be enabled in browser!
(http://i.imgur.com/TeF5lm6.png)

(http://www.lostwindowspassword.com/images/public/download_gif.gif)  RE2CE v0.2b.zip (208.52 KB) (http://www.datafilehost.com/download-166549df.html)

(http://www.lostwindowspassword.com/images/public/download_gif.gif)  RDTES v0.1b.zip (1.04 KB) (http://www1.datafilehost.com/d/df43785b)

Title: Re: RE2CE: A tool to edit cameras...
Post by: JESTERRRRRR on September 02, 2017, 02:02:42 am
I don't suppose you have the import script for 3dsmax still? Download isn't working.

This is a long shot but I wanted to ask, do you happen to know if the FOV values exported here are horizontal fov, or vertical fov?

Normally I just assume fov is horizontal, but some of the values exported, e.g. 26.042 and 36.157 seem a little low, whereas if they where vertical values the horizontal equivalent would be ~ 33 and 46.

Regardless, thanks for making this tool.


EDIT: Found an importer for Blender from a link you posted. No longer need the script. Also discovered it's the focal length. Now I just need to find an easy way to get the camera trigger boxes.