LGT(Leo's Games Tools)

Games[PSX, PC, PS2] => Resident Evil => Tools => Topic started by: Leo2236 on August 14, 2014, 05:42:56 pm


Title: RE1MV: A tool to edit EMD files...
Post by: Leo2236 on August 14, 2014, 05:42:56 pm
-RE1MV v0.9b-

This tool it's an editor for RE1[PSX, PC] EMD files, those EMD's usually contains characters or enemies. Tool features:Screenshot:
(http://i.imgur.com/seNhBE1.png)

(http://www.lostwindowspassword.com/images/public/download_gif.gif)  RE1MV_v0.9b_Setup.exe (821.55 KB) (http://www.mediafire.com/download/567uw6dm9hft3h9/RE1MV_v0.9b_Setup.exe)
Title: Re: RE1MV: A tool to edit EMD files...
Post by: Leigiboy on March 07, 2017, 10:55:49 pm
Hey man I started working on a demake of  Vanessa  Schneider from P.N.03 to replace Jill but when I tried to export the whole model it came out with a lot normals errors. I open it on blender and noesis and have the same results.

(http://i.imgur.com/S5J5zKb.png)

This not happen if you export the individual parts.
Just in case you ever think of make a new version of this awesome tool  ;)
Title: Re: RE1MV: A tool to edit EMD files...
Post by: Leigiboy on January 15, 2020, 02:47:55 pm
Hi! A little info for people who may enconter the same problem that I posted in that last post I made, but i never posted ;D

You can fix the model (in Blender) by going in to edit mode, press A to select all vertex, then go to the "Edges" menu and select "Clear sharp" then go to  the "Mesh" menu then "Normals" and select "Reset vectors".

This works with the .obj from other Leo's tools.

(https://i.imgur.com/Oy9j0AQ.gif)

Once again thanks for this tools Leo  ;)